if you can’t see the tip of your pencil you can’t draw. You need a v loose grip to avoid fatigue
your bellybutton is very important for vertical lines. It’s like a visual landmark. Pull the lines toward it #uxlondon (seriously!)
(feels like sketch pilates)
@keeran of course I’m participating! my vertical lines are much better than my horizontal!
correct each others squares. what do you see? either ‘my squares suck’ or ‘the person next to me is blind’
you have to warm up before you can sketch properly.
techniques for better hand drawn wireframes: use non-repro blue for underlay drawing (it disappears when copied)
carry a sketchbook all the time. practice sketching all the time. practice straight lines, squares, using hatching for tone
‘it’s all about pulling some lines’
use lines in various intervals, not scribble, for adding tone.
being purposefully rough, like overlapping corners, makes sketching look more sketchy
sketchiness = this is not a finished idea, I’m still thinking about this. Sketching holds the conversation back to the big picture
avoid crosshatching in wireframes, starts to ‘pop’ too much. Use various weight of diagonal or vertical lines instead
build your sketches up sequentially, add weight and tone onto the skeleton
uh oh. perspective! (moving shapes in space)
perspective – make sure your back vertical is a little shorter than your front vertical
try to finish your line with the same weight as you start it
if you can do curved planes, you can do arrows. (v pretty arrows, that is)
@alexjamesmorris you might think all UX people draw, but unfortunately not true, and many of us would love to draw better!
move the point of your arrow back just a tiny bit off centre and it will look better
i can recommend Trio Scribli pens #uxlondon (via @solle)
‘these are all ‘ungood’ ways of drawing a circle’
the only useful thing your pinky does is stablise your hand when you want to ‘drop in’ a pencil
the trick to drawing a good circle is to do a few practice circles before you ‘drop in’ your circle (it works!)
@freecloud agree that blog posts are like word sketches, but there’s nothing like drawn sketches to communicate some ideas
@alexjamesmorris i agree. you can’t copy and paste sketched wireframes. I think that’s incredibly important.
I’m realising that my biggest problem with sketching before is not visualising what I am trying to sketch before starting to draw
realising sketching is a lot more deliberate than I thought. Resolving to *really* do the sketchbook thing from now on
‘sketching becomes a magic trick. I can draw this and you can’t. That’s a powerful thing’
@alexjamesmorris absolutely – pencil before pixels as Mark said at the beginning :)
ok. drawing people. If I can leave this workshop with people drawing skills I will be stoked.
if you have an element in your sketch that is weak or less deliberate, it attracts attention & detracts from your entire sketch.
notational sketching = the act of recording things that you see in the world. Mostly for your sketchbook, less so for sharing
analysing visual input (what you see) and deciding what to record is a particular kind of drawing skill
@leisa sketching is physical thought in my book #uxlondon (via @Snowbadger) > i agree :)
notational sketching tips: fast & loose, use icons, images & symbols, portability is important (in context), date your pages
more notational sketching tips: respect the borders (esp. the gutter), print neatly (annotations), white space is ok
moving onto visualising functional relationships – communicating how things interact together so it makes sense to others
Bill: I like using watercolour because it is less controlled, it forces you to work with mistakes
if notation is aimed at recording, diagramming is aimed at explaining
tips for explanatory mapping & diagramming: balance style and substance, think about how to direct attention where you want it
The Don: ‘How do you draw a blur?’ Mark: ‘You lick your page’
@jonbho this is an unusual glut of tweets due to #uxlondon. I can assure you I’m usually much quieter! Apologies for the noise.
getting to the end of the sketching workshop. My sketching is still rubbish, but I have a v good idea of why and what to do
sketching workshop wrapped up with a gentle critiquing session. Great workshop, recommend it.
My name is Leisa Reichelt. I am the Head of User Research at the Government Digital Service in the Cabinet Office.
I lead a team of great researchers who work in agile, multidisciplinary digital teams to help continuously connect the people who design products with the people who will use them and support experimentation and ongoing learning in product design.
If you're interested in working with me or would like to talk more please email me