The Halo Effect – Why Apple gets away with rubbish interaction design

As have many others in the past year or so, I recently swapped from PC to a new MacBook. It certainly has been an experience, and it’s nice to actually have something to take out of my bag at conferences that looks so cute, that doesn’t make that embarrassing Window’s startup sound, that has a half decent battery life and that doesn’t take half a…

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links for 13 June 2007

TED | Talks | Blaise Aguera y Arcas: Jaw-dropping Photosynth demo (video) Using photos of oft-snapped subjects (like Notre Dame) scraped from around the Web, Photosynth (based on Seadragon technology) creates breathtaking multidimensional spaces with zoom and navigation features that outstrip all expectation (tags: photography photosynth collaboration, socialnetworks) Folksonomy Provides 70 Percent More Terms Than Taxonomy :: Off the Top :: vanderwal.net In my discussion…

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thoughts on the less intentional profile

So, something that I’ve always been quite fascinated with, is the way that people ‘perform’ themselves in virtual space… consciously or not. It all started by reading some Sherry Turkle while I was at university and has simmered away ever since. In the ‘olden days’ of social technologies, creating your ‘self’ online involved a fair amount of work. You had to craft your identity out…

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links for 12 June 07

Gamestudies – Game analysis: Developing a methodological toolkit for the qualitative study of games This paper creates a template for such analyses qualitative, critical analysis of games as “texts” by developing and explaining four areas that game researchers should consider when studying a game (tags: evaluation games research) Vex Appeal: Cut it out I find people leaving groups and deleting interests poetic, where poetic is…

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