-
Others say it’s because software people like making things up and can’t help themselves. Well I say this: if we’re going to have dozens of models we may as well have some that are honest, however cynical, to what’s really going on much of the time
-
The following questions should be clearly answered before you start; what is the purpose of the intranet / portal? what is the business benefit of the feature? how will effectiveness be measured?
-
But there is far more opportunity over the long term for new tools that serve the core of a social network, and scaled laboratories such as Wikipedia to explore the Wisdom of Wikis.
-
Do not pass judgment on ideas until the completion of the brainstorming session. Do not suggest that an idea won’t work or that it has negative side-effects. All ideas are potentially good so don’t judge them until afterwards.
-
So what does doing agile business mean for FastCompany.com? Vision, release, test, iterate. Repeat. Quickly.
-
How to use Visio for rapid prototyping – now with scrolling pages and sketchy interface widgets
-
Invotrak helps you get your invoices under control. No fees or hassles.
-
The application serves up a scrumptious mix of maintenance tools and interface tweaks, all accessible via a comprehensive graphical interface
-
“Are you my friend? Yes or no?†This question, while fundamentally odd, is a key component of social network sites.
-
The fact that we don’t understand what value others get from social web apps is part of the paradigm of social software. …What is important to their social life will almost certainly be unimportant to us because we have our own to worry about.
-
Instead of the discourse of smooth, distinction-obliterating, disempowering seamlessness … of ubiquitous information processing systems, Weiser wanted to offer users ways to reach into and configure the systems they encountered…
One thought on “links for 25 June 2007 – Asshole Driven Development”
Comments are closed.
Hi Leisa – loving the links – just wanted *build* on the brainstorm rules (in the very best spirit of brainstorming!). So here are the super seven I’ve worked with and thanks to Tom Kelley, IDEO.
Defer Judgement
Encourage Wild Ideas
Build on the Ideas of Others
Stay Focussed on Topic
One Conversation at a Time
Be Visual
Go for Quantity.
Of course there’s more to a good brainstorm than these rules and most of it’s in David’s book – ‘The Art of Innovation’.
Alex