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	<title>Comments on: Dialog Boxes: Making simple things simple&#8230;</title>
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	<link>http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/</link>
	<description>Observing, reflecting, designing.</description>
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		<title>By: UX Designer&#8217;s Quick Reference &#124; butlerhouse</title>
		<link>http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/comment-page-1/#comment-271947</link>
		<dc:creator>UX Designer&#8217;s Quick Reference &#124; butlerhouse</dc:creator>
		<pubDate>Mon, 18 Oct 2010 00:21:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/#comment-271947</guid>
		<description>[...]  Dialog Boxes &#8211; Making Simple Things Simple&#8230; &#8211; Leisa Reichelt [...]</description>
		<content:encoded><![CDATA[<p>[...]  Dialog Boxes &#8211; Making Simple Things Simple&#8230; &#8211; Leisa Reichelt [...]</p>
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		<title>By: victor</title>
		<link>http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/comment-page-1/#comment-28243</link>
		<dc:creator>victor</dc:creator>
		<pubDate>Wed, 08 Aug 2007 19:46:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/#comment-28243</guid>
		<description>I personally think it solves one little situation I have found myself in for ages: If you don&#039;t read the text (many people don&#039;t read it) it still gives you an actable button with a message that *might* be understood. Not making it a political case, but I think it, in some cases, is still better than Yes or No, and if you read it, well, you might know better. (Actually, after an application upgrade, while I&#039;m filling some website or application data form, I really &quot;like&quot; when it appears, letting me know he can handle a password I might have already forgotten!)

If you make it &quot;Don&#039;t add all keychains&quot; and &quot;Add all keychains&quot; could improve, though.

I think.

(About the &quot;Details&quot; I don&#039;t personally find them that instructive after the first time, but then it is just me, not a pleaded case)</description>
		<content:encoded><![CDATA[<p>I personally think it solves one little situation I have found myself in for ages: If you don&#8217;t read the text (many people don&#8217;t read it) it still gives you an actable button with a message that *might* be understood. Not making it a political case, but I think it, in some cases, is still better than Yes or No, and if you read it, well, you might know better. (Actually, after an application upgrade, while I&#8217;m filling some website or application data form, I really &#8220;like&#8221; when it appears, letting me know he can handle a password I might have already forgotten!)</p>
<p>If you make it &#8220;Don&#8217;t add all keychains&#8221; and &#8220;Add all keychains&#8221; could improve, though.</p>
<p>I think.</p>
<p>(About the &#8220;Details&#8221; I don&#8217;t personally find them that instructive after the first time, but then it is just me, not a pleaded case)</p>
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		<title>By: Donna</title>
		<link>http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/comment-page-1/#comment-24871</link>
		<dc:creator>Donna</dc:creator>
		<pubDate>Wed, 18 Jul 2007 00:25:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/#comment-24871</guid>
		<description>I&#039;ve really messed up my keychain at different times, as I keep forgetting which is the &quot;right answer&quot; to DON&#039;T CHANGE or CHANGE ALL.  Such a sophisticated OS, you&#039;d think this would not be an issue.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve really messed up my keychain at different times, as I keep forgetting which is the &#8220;right answer&#8221; to DON&#8217;T CHANGE or CHANGE ALL.  Such a sophisticated OS, you&#8217;d think this would not be an issue.</p>
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		<title>By: 90 Percent of Everything &#187; Blog Archive &#187; A great example of bad dialog box design - Part 2.</title>
		<link>http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/comment-page-1/#comment-22751</link>
		<dc:creator>90 Percent of Everything &#187; Blog Archive &#187; A great example of bad dialog box design - Part 2.</dc:creator>
		<pubDate>Tue, 03 Jul 2007 12:22:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/#comment-22751</guid>
		<description>[...] I&#8217;ve also just realised that this has been blogged about elsewhere, with some great comment discussions. Read more here, here and here. [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ve also just realised that this has been blogged about elsewhere, with some great comment discussions. Read more here, here and here. [...]</p>
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		<title>By: UIE Brain Sparks &#187; Blog Archive &#187; Error Messages: Paying Attention to the Little Things</title>
		<link>http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/comment-page-1/#comment-20374</link>
		<dc:creator>UIE Brain Sparks &#187; Blog Archive &#187; Error Messages: Paying Attention to the Little Things</dc:creator>
		<pubDate>Fri, 15 Jun 2007 17:09:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/#comment-20374</guid>
		<description>[...] You can read Leisa&#8217;s entire post here: Dialog Boxes &#8212; Making simple things simple… [...]</description>
		<content:encoded><![CDATA[<p>[...] You can read Leisa&#8217;s entire post here: Dialog Boxes &#8212; Making simple things simple… [...]</p>
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		<title>By: Rich</title>
		<link>http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/comment-page-1/#comment-20246</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Thu, 14 Jun 2007 17:08:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/#comment-20246</guid>
		<description>It seems to me that buttons should be labelled with actions - because you click them to do something - and &quot;yes&quot; and &quot;no&quot; are clearly not actions. It might be better if the buttons were labelled &quot;Allow access&quot; and &quot;Disallow access&quot; and the text changed accordingly.</description>
		<content:encoded><![CDATA[<p>It seems to me that buttons should be labelled with actions &#8211; because you click them to do something &#8211; and &#8220;yes&#8221; and &#8220;no&#8221; are clearly not actions. It might be better if the buttons were labelled &#8220;Allow access&#8221; and &#8220;Disallow access&#8221; and the text changed accordingly.</p>
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		<title>By: disambiguity - &#187; The Halo Effect - Why Apple gets away with rubbish interaction design</title>
		<link>http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/comment-page-1/#comment-20236</link>
		<dc:creator>disambiguity - &#187; The Halo Effect - Why Apple gets away with rubbish interaction design</dc:creator>
		<pubDate>Thu, 14 Jun 2007 16:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/#comment-20236</guid>
		<description>[...] This is not a post about the things that Apple does badly though (although, seriously - can we get past the one button mouse already? and I do think that dialog box is pretty shocking, and those little triangles that so often hide much of the information I&#8217;m looking for in Mac applications&#8230;. please!). This is a post about what Apple does well, and how this helps them get away with doing some things not so well. [...]</description>
		<content:encoded><![CDATA[<p>[...] This is not a post about the things that Apple does badly though (although, seriously &#8211; can we get past the one button mouse already? and I do think that dialog box is pretty shocking, and those little triangles that so often hide much of the information I&#8217;m looking for in Mac applications&#8230;. please!). This is a post about what Apple does well, and how this helps them get away with doing some things not so well. [...]</p>
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		<title>By: alessandra</title>
		<link>http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/comment-page-1/#comment-19224</link>
		<dc:creator>alessandra</dc:creator>
		<pubDate>Mon, 04 Jun 2007 23:07:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/#comment-19224</guid>
		<description>As a new Mac user, I spent minutes trying to figure out what I should answer, the first time I was faced with that. I&#039;m so happy somebody else got puzzled ;)</description>
		<content:encoded><![CDATA[<p>As a new Mac user, I spent minutes trying to figure out what I should answer, the first time I was faced with that. I&#8217;m so happy somebody else got puzzled ;)</p>
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		<title>By: Andreas Lechner</title>
		<link>http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/comment-page-1/#comment-19007</link>
		<dc:creator>Andreas Lechner</dc:creator>
		<pubDate>Fri, 01 Jun 2007 19:27:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/#comment-19007</guid>
		<description>We are using wireframes to specify the text of dialogue boxes - sometimes also wording lists (including error messages).
Here&#039;s my blog post on this: http://requirements.blogger.de/stories/807523/</description>
		<content:encoded><![CDATA[<p>We are using wireframes to specify the text of dialogue boxes &#8211; sometimes also wording lists (including error messages).<br />
Here&#8217;s my blog post on this: <a href="http://requirements.blogger.de/stories/807523/" rel="nofollow">http://requirements.blogger.de/stories/807523/</a></p>
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		<title>By: Pauric</title>
		<link>http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/comment-page-1/#comment-18991</link>
		<dc:creator>Pauric</dc:creator>
		<pubDate>Fri, 01 Jun 2007 12:42:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.disambiguity.com/dialogue-boxes-making-simple-things-simple/#comment-18991</guid>
		<description>Headline: Shock Horror!!! Macs are developed by humans who make mistakes!!!

Leisa, seriously, for every stupid dialog box on os X there&#039;s got to be 5 on XP.  For every engineering centric app on a Mac there might be 5 on Linux.

Nothings perfect, but if you&#039;re having such a hard time then dump the Mac, get back on the XP pony and get back to writing great posts!!!  Dialog box usability reports is sooo beneath you. (o;</description>
		<content:encoded><![CDATA[<p>Headline: Shock Horror!!! Macs are developed by humans who make mistakes!!!</p>
<p>Leisa, seriously, for every stupid dialog box on os X there&#8217;s got to be 5 on XP.  For every engineering centric app on a Mac there might be 5 on Linux.</p>
<p>Nothings perfect, but if you&#8217;re having such a hard time then dump the Mac, get back on the XP pony and get back to writing great posts!!!  Dialog box usability reports is sooo beneath you. (o;</p>
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