case studies · customer research · innovation & new stuff · user experience

Wii have a problem (but it’s your fault)

Who knew a games controller could wreak such havok. Head over to WiiHaveAProblem and be astounded by the number of TV sets that people have taken out when they’ve been playing with their new Wii and the controller has been thrown out of their hands with such force as to break the strap. Carnage ensues.… Continue reading Wii have a problem (but it’s your fault)

information architecture · innovation & new stuff · interaction design

XHTML2 and XForms (an unusual kind of post for a blog like this)

I’m going to go out on a limb now and talk about technical stuff that I don’t really know heaps about, but I think is really interesting for Information Architects and Interaction Designers. I hope that people of a more technical bent will chip in and correct any errors I make and fill in any… Continue reading XHTML2 and XForms (an unusual kind of post for a blog like this)

conferences · innovation & new stuff · UCD process · women

innovation – give it ten years (girly geeks london)

So, I went to the Girl Geeks Dinner in London last evening. It was an interesting night. The first thing you need to know if you’re thinking of going, is that it’s not a dinner. It’s drinks and a talk. But it’s still good. I went there knowing absolutely no one, and ended up meeting… Continue reading innovation – give it ten years (girly geeks london)