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links for 23 January 2007 – The Low Fidelity Prototyping Special Edition
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I’m a big fan of paper prototyping – both for design and testing/research purposes. Here’s a great overview of the what/how/why/whens of paper prototyping.
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oooh, hand drawing prototypes in Visio… why didn’t I think of that! Wondering why you might want to do this? Well, it would be quicker, for a start, if you’re just throwing together some concepts. Also – sometimes the lower the fidelity the better!
links for 10 January 2007 – Using whitespace for more than legibility
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Once you know how to design and manipulate the space outside, inside, and around your content, you’ll be able to give your readers a head start, position products more precisely, and perhaps even begin to see your own content in a new light.
On a different note… I’m so bored of people who think that they’re cool because they can think of negative things to say about the iPhone… especially when practically all of them disclaimer it with ‘oh, I totally love it and I can’t wait to buy one, but…’. Sure, there are definitely some technical issues (how is this phone not 3G?! what’s with the built in battery? etc.) and of course we can’t make definitive statements about the usability of the interface until we actually get a proper look at one of the, in the flesh. But people, please.
Negativity is so 2006.
Speaking of which. 10 days in and my New Years Resolutions are miraculously still holding… How’re yours doing?