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Dialog Boxes: Making simple things simple…
How much thought do you give to writing the text on dialog boxes when you’re designing?
It’s fairly common for these to be written by the developers as they’re being coded, from what I’ve seen. They certainly deserve a whole lot more attention than they generally receive.
Here’s a prime example.
Notice the text that has been bolded. [...]
Will anthropomorphism decline with the rise of social software?
Here’s something I’ve been pondering a while, and I’d be interested to hear what you think.
We know that people anthropomorphise technology, that is to say, they relate to it as though it has human qualities. People talk to their computers, they talk about them as though they are capable of having human emotions or objectives. [...]
Remind me … what’s so great about Omnigraffle?
For many years, as the groundswell towards Mac has gathered pace, I’ve had to endure many of my colleagues scoffing at the fact that I continue to use Visio when they’ve seen the light and made the move to Omnigraffle.
I got my first Mac in more than a decade last week, so I’ve left behind [...]
Summertime is for speaking
well, it seems it is for me this year! Here’s what I’m up to:
Reboot 9.0 - I’m off to Copenhagen at the end of the month to go to Reboot for the first time. I’ve heard rave reviews of this conference and can’t wait to experience it myself. I’m going to be talking about Ambient [...]
links for 02 May 2007
Gedanken - Wikipedia, the free encyclopedia
my word of the week. A thought experiment in the broadest sense is the use of a hypothetical scenario to help us understand the way things actually are. via http://www.beltzner.ca
(tags: experiment philosophy)
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